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Got an alert that an older copy of the Alien skin autolayer plugin was already loaded and to delete the older copy. Then opened PSE 2021 and designated this folder as an additional plugins folder via the PSE 2021 preferences. I copied the Eye Candy plugins folder from PSE 14 into this directory. Created an new Optional Plug-ins folder in the PSE 2021 Support files directory. Update: Still have no idea why this is happening (and only to the EyeCandy plugins in PSE 2021, not PSE 14). Is there a file/setting I can clear which resets / causes plugins files to be rebuilt? Again, this all started after updating to 2021.1. Tried to do the uninstall and reinstall (of the latest EyeCandy update) but again, did no good. Immediately went to check PSE 14 and they were working in that version, so did my work in PSE 14. got that message once more that the EyeCandy plugins failed to load. Was doing some work in PSE and EyeCandy was working.
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I installed the update and everything was working again. I was about to email Exposure Software, when I noticed that they had released an update to EyeCandy. Prior to contacting Exposure Software, I tried uninstalling the plugins and reinstalling. Funny thing is that the EyeCandy plugins were still working on my copy of PSE 14, which I also keep on is computer. Upon launch, Exposure Software / EyeCandy was not showing under Filters. Then got an alert that the EyeCandy plugins failed to load. Got the notice that an update to to PSE 2021.1 was available and let the PSE update to the new version. At US$69 it's a steal.Have been using PSE 2021 on my Mac since it was released and had no problems using one of my favorite plugins. It does a lot of things better than Photoshop, and does them very quickly and easily. I don't know if he was using it just for his astronomical software, or also with Starfilter Pro.Īnyway, if you are into any sort of illustration and graphic design, Eye Candy 7 is a godsend. He was enthusiastic to say the least, really gushing about how much number crunching power a GPU has compared to a CPU. I had a conversation with Noel last year about the power of the GPU.
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Adobe have said he can continue developing and marketing it (in his own time of course) but he is the sort of person Adobe has done well to hire. Real kudos to Noel for the quality of the UI and the way it works.
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Noel's Starfilter Pro 4 got a few recommendations in another thread today, and that is an excellent example of how a plugin should work. I've written to them suggesting I'd be willing to pay for updated versions, but didn't get a reply. They produce nice results, but the UIs are hopeless. It's a similar story with the Flaming Pear plugins. Photoshop: How can I get get Corel's KPT Filters to work in Photoshop CS5? | Photoshop Family Custom.
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That's a real pity as I'd pay serious money for the full KPT suite that waorked reliably on 64 bit Photoshop versions. Reading between the lines, it sounds like the KPT code was a bit untidy and took a few shortcuts. There is a bit of a clue in this long thread on the Feedback site where at least one RC (Relentlessly Clueless) poster refuses to understand Chris Cox's uncharacteristically patient explanations. Or more likely Kai Krause got bored with it after Corel bought him out, and without his help they didn't know what to do with it. The nearest plugin to Eye Candy is Kai Power Tools, which was ahead of its time, but was bought by Corel who got bored and stopped developing it. As for Adobe buying out Alien Skin, I can't think why that would be any more likely than them purchasing Topaz Software, On One, NIK (too late for that one) etc. The Chrome effect is one I have seen Steve comment on. Even people like Steve Caplin uses Eye Candy 7, because it saves him time.
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